Jobs

If you are hired in a syndicate you can get a job

Boss:

You are the boss, oh yeah.You take decisions about who does what, you can do crazy things like launching a nuke, that cost 10 000 charism points which will be removed on the account of all your teammates.You decide what to do with your funds.

Leader:

The leader leads attacks during fights.He decides who is commando in the syndicate.He can also order raids on other syndicates.Raids use drones that will attack the territories of your enemies.

Commando: they are the soldiers of your syndicate.They protect the funds of the syndicate.

The infiltrator: its the spy.He can tell you what other people wear, what they do.If someone is exploring Mars, he can jam his radar.

The adept: very important.He prays The Great Elders, official religion of the firm.He earns fervour points that can be used to cast powerful spells, like the bless of the great elders, the strength ot the great elders, the suprem rust, the crusher,the cold deathIn order to win fervor the adept has to wash the temple and to pray.He can clean the temple every 8 hours, and pray every hour.I he doesnt clean the temple during 24 hours, then there will be a fervor penalty.

Warehouse keeper: he repairs your terraforming vehicles.Its better to let him repair them, as repairing is expansive, and the warehouse keeper will use the funds of the syndicate, and not your money.

The nurse: He heals you when you are ill.

The cook: he prepares special meals that can boost your skills or bring other bonus.

Artilleryman: If the leader of a syndicate attacks your syndicate with drones, the artilleryman will defend it with the cannon of the syndicate.